// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#include "mk_header.h"
#include "mk_light_direction.h"

namespace MK3DE
{
	CLightDirection::CLightDirection()
		:  Diffuse(0.5f, 0.5f, 0.5f, 1.0f),
		Specular(0.5f, 0.5f, 0.5f, 1.0f),
		_direction(-0.577f, -0.707f, 0.577f)
		//_direction(-1, 0, 0)
	{
		Brightness = 1.0f;
	}
}